LONE WOLVES STICK TOGETHER
LONE WOLVES STICK TOGETHER

World building / Immersive design, LARP (Live Action Roleplay). Concept design and construction of third act: Disillusion.

In collaboration with sound designer Frederik Lehmann Mikkelsen.

Creator Nadja Lipsyc, ph.d. at The Norwegian Film School 2019.

“In the act of Disillusion the players move from a sentimental feeling of nostalgia to a gloomy sense of dystopi, choosing the negative path. The place evokes a feeling of being troubled, out of balance — both mentally and physically.”

Lone Wolves _10.jpg
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Lone Wolves _11.jpg
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Lone Wolves _8.jpg
Skærmbillede 2020-12-10 kl. 14.45.53.png
Skærmbillede 2021-01-23 kl. 17.25.17.png
Skærmbillede 2021-01-23 kl. 17.27.19.png
Skærmbillede 2021-01-23 kl. 17.26.40.png
Skærmbillede 2021-01-23 kl. 17.27.56.png
light.jpg
Skærmbillede 2021-01-23 kl. 17.52.34.png
LONE WOLVES STICK TOGETHER
Lone Wolves _10.jpg
Skærmbillede 2020-12-10 kl. 14.42.56.png
Lone Wolves _11.jpg
Skærmbillede 2020-12-10 kl. 14.42.37.png
Lone Wolves _8.jpg
Skærmbillede 2020-12-10 kl. 14.45.53.png
Skærmbillede 2021-01-23 kl. 17.25.17.png
Skærmbillede 2021-01-23 kl. 17.27.19.png
Skærmbillede 2021-01-23 kl. 17.26.40.png
Skærmbillede 2021-01-23 kl. 17.27.56.png
light.jpg
Skærmbillede 2021-01-23 kl. 17.52.34.png
LONE WOLVES STICK TOGETHER

World building / Immersive design, LARP (Live Action Roleplay). Concept design and construction of third act: Disillusion.

In collaboration with sound designer Frederik Lehmann Mikkelsen.

Creator Nadja Lipsyc, ph.d. at The Norwegian Film School 2019.

“In the act of Disillusion the players move from a sentimental feeling of nostalgia to a gloomy sense of dystopi, choosing the negative path. The place evokes a feeling of being troubled, out of balance — both mentally and physically.”

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